Galeborn.io is a spinning-Viking axe arena on a frozen fjord. Your upper body never stops turning: steer with the mouse, and click the moment you face a rival. One hit kills.
How to play Galeborn.io
Eight Vikings share the ice: up to six players, with bots filling the room. A round is a nine-minute saga in four acts.
Thin Ice: the lake cracks and opens into black water. Jötunn: a frost giant rises and hunts the field, and one slam of his hammer crushes anyone close unless they dash clear. Jarl's Crown: the leader glows gold and scores while wearing it, until someone kills them. Ragnarok: the ice closes in three steps, anyone left outside drowns, every kill counts double, and only the top six reach the last ring.
Gather amber off the ice to arm your hands: two amber make an axe, every life starts with one in hand, and an axe lying on the ice is yours to grab. When you fall, your axes drop for anyone to take.
Highest score when the saga ends wins. Your first game is a short Tutorial where the bots cannot touch you.
Controls
Keyboard and mouse
- Move the mouse to steer: your Viking walks toward the cursor; put the cursor on your Viking to stop.
- Left-click throws an axe as you turn to face a rival; a rival inside your ring gets the chop instead.
- Right-click dashes (axes pass through you).
- Hold Space to spin faster and line up the shot.
Phone and tablet
Galeborn.io needs a keyboard and mouse; it does not run on touch screens.
Tips
- Throws fly in a curve from the hand that holds the axe, and an axe that kills comes back to you like a boomerang.
- Kill without dying to grow from Breeze to Gust, Gale and Tempest. Bigger Vikings hit harder but are bigger targets.
- Eleven kills in a row sends you Berserking: ten seconds of axes that never run out, a faster spin and a faster walk.
- Bank a throw off a rock to reach round cover, and chase rivals onto the cracks in Thin Ice.
- Gust Boots, the Veil and the Mire rise on the shrines through the round.
What you earn
- Climb seventeen ranks from Breeze-born to Galeborn; each one opens something in the Hall.
- The Armory holds ten helmets, sixteen cloaks in four tiers (each with gold trim, a fur collar and a back emblem to buy) and ten axes with their own trails.
- Forty-two Deeds pay Glory the moment you earn them, and the leaderboards keep Today, Week and All time.